This market refers to the LoL match between Bilibili Gaming and Anyone's Legend in the LPL Group Ascend, initially scheduled for August 23, 2026 at 7:00 AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Anyone's Legend. This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against Bilibili Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 23, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
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$5.0M total volume
Neutral - balanced flow
Aug 23, 2026
This prediction market aggregates information from an estimated 99,973 trades. The current price of 100¢ implies a 100% probability of this outcome occurring. Trading activity has been primarily retail-sized.
High Volume: With $5.0M traded, this is one of the most actively traded markets. Higher volume typically means more accurate price discovery.
This is a multi-outcome market with 41 possible outcomes. Each outcome has its own YES/NO market where you can bet on whether that specific candidate/option will win.
Example: If you think LoL: Bilibili Gaming vs Anyone's Legend - Game 2 W will win, you can buy YES shares at 100.0¢. If correct, you receive $1.00—a potential 0% return.
Alternatively, if you believe a leading candidate is overvalued, you can buy NO shares on their market to profit if they don't win.